Small square Boss rooms

5 06 2009

Babaente and Tireen are so close to thier 250 token boards, they can almost taste it.  It won’t be much longer till they reach it, and can go back to Kiting and possibly the Biomare dungeon.  They may even take a vaction, while Babaoroody gets back to leveling.

Rhinoman Cockpit Oasis - Click for larger image

Rhinoman Cockpit Oasis - Click for larger image

June 4 found them rolling team missions in Newland Dessert City.  After the drubbing of the previous outing, they have dialed down the difficulty level a few points. They completed three team missions Thursday. The first was left over from the day before, and the other two were new rolls.  All three were in mine type locations with an odd mix of mech dogs, mutants, and mantises.

Using the north gate mission terminals in Newland Dessert City, they have been pulling missions located mostly around Meetmedere or to the east near the Rhinoman Cockpit Oasis on the other side of the acid river and the high flat top ridge.

Small square Boss Room with obstacle - click for larger image

Small square Boss Room with obstacle - click for larger image

They also had a run of the the smallest type Boss rooms.  This room type is immediately recognizable for it’s small square layout and a large square rock/pillar in one corner from which the team can often conveniently hide and lure minions to without aggro-ing the Boss.  Generally this room is one of more easy and flexible Boss battle grounds.  There is one variation that they ran into with the first Boss room of the night that was not so easy.

It is one of our least favorite Boss room arrangements, where the  Boss and minon(s) are waiting practically on top of the teleport spot.  This presents a curious bit of a strategy conundrum.  Should the team concentrate on one mob at a time and if so which one?  The popular consensus seems to be that the team is most effective if it concentrates fighting one mob at a time, in what order however is up for debate. In traditional real time strategy scenarios, the rule is eliminate the greatest threats first.

This may not be wise in the Boss room scenario, because some Bosses may take quite a long time to down due to thier special abilities or defensive strengths above that of normal mobs.  Long enough that if not stopped a minion could go through the health of one or more players in that time.

So far in most scenarios our pair have faced, the best strategy has been when faced with the necessity of fighting the Boss and one or more mobs at once, has been to focus on the weakest target first, eliminate it, and then retreat to the previous level to heal before returning to take down more minions, or if none are left , the Boss.

What about crowd control?  What about using calms and roots you say?  These topics are rather sore with our pair at this stage in thier career.  From levels 1 to around 40, the calms and roots they could equip seemed to be mostly unreliable and ineffective.  Around level 50 they found that roots started actually working, at least 50% of the time.  Even if one lands, the longest lasting they currently have is about a minute

Rhinoman Cockpit Oasis mission entrance - click for larger image

Rhinoman Cockpit Oasis mission entrance - click for larger image

We have not been able to determine from our reading and asking around if this is par for NT’s and traders in the 50 to 70 range.  So far the most success our pair have has been with roots in mission situations where a mob can be spotted from a fairly good distance, like a mob in a room at the end of a long hall.  At thier current levels multiple re-casting is out, either to get a landed cast or to re-root a mob that is about to have its root time out.

This is mainly because roots take a pretty healthy chunk out of Babaente’s nano supply.  This is not advisable because nano is Babente’s ammunition.  If she uses up 50% or more of her nano with more than one root cast, she does not have enough nano left to bring the mob down.  The few times she has tried this, she was able to escape by using her Notum splice to refresh her nano supply, but this is not a routine strategy since the splice has a 30 minute cool down.


Froob Docs and Trader Pwn Azzy

22 10 2008
Female Froob Trio Downs Temple Boss Trio of Uklesh, Khalum and Azztur

Female Froob Trio Downs Temple Boss Trio of Uklesh, Khalum and Azztur

This past Monday evening, it was time to take Babaente to the Temple of the Three Winds.  No more preparation, leveling up, researching, but time to get real and just do it.  To simplify getting there she went to the Newland Desert whompa and bought a pass off the cultist there.  With the pass she can right click on the portal there and be instantly teleported right in front of the temple’s front door in Tir.

Babaoroody also planned to be there to provide Essence buffs and moral support.  He thought he would try the portal route as well.  This did not work out.  It turns out that, even though the cultist will sell the pass to players over level 60, the portal itself will not accept them.    Baba then used the grid to get to Tir and then flew out to the Temple where he cast Essence on Babaente.

When she tried to enter the temple, she could not.  She got a message saying the playfield had the maximum number of players in it.  This happened once a week or so ago.  Is this a good sign?  After a few minutes there were a handful of toons trying to get in the door.  She kept trying and after about 2 minutes she got in, along with the other 7 or 8 players.  This worked to her advantage as she hung back at first and allowed them to forge ahead and engage any cultists ahead.

At level 50, she found she did get instant aggro from the cultists in the first hall, but she killed a few just as payback.  Here first cultist that did not fold easily was a big trox with a hammer that guards the place where the main hallway runs into the two branches.   This took several of her strongest individual nukes to take down, and when it was over, she noted that her nano level was down to about 25%.

All this time kiting, when she was relying on a fairly nano efficient area of effect nuke, did not prepare her for this.   Nano management was going to be a problem tonight.  She used her mini-map to scope out the two branching hallways.  The one on the right seemed to have the fewest cultists present, and a team fighting their way through, so she chose that hallway.  She managed to get as far as the corner room, where 2 docs and an adventurer were fighting several cultists that had been trained into that room, plus the regular 4 cultists with Katanas that guard that room.

Babaente jumped in and started taking down cultists.  As she was fighting she got an invite to join their team, which she accepted right away.  One of the teammates commented that it was an all female team.  You don’t see that very often, especially in the temple which seems to be a magnet for male melee types more than any other.  There is always lots of troxes and martial artists.  The layout of most of the temple favors close in melee fighting.  It can be challenging for ranged professions.

Team make up, Monday evening 10-20-08

  • Ilione – 53 solitus female adventurer omni, Random
  • Kirelyn  – 60 nano female doctor Neutral, Heretic’s Creed,
  • Lovelucy – 49 opifex female doctor clan

The team easily fought its way down to GOT’s room, where the Guardian had just spawned.  They forged ahead immediately and attacked GOT.  Babaente really had not had time to inspect any of her new teammates, so she as yet had no idea if they had a chance against GOT.  She was still under 50% towards her next level, so she had nothing to lose, so she was not reluctant to go ahead with the GOT attack.  That was when she started realize some of her teammates were a cut above the average temple toons.

Before this team, GOT wend down quickly, with hardly a dent in anyone’s health bar.
All that dropped was the Guardian’s circuit board and Ilione spoke up for it first.  Next they fought their way through Gartua’s passageway, with Gartua and about 4 trox types, which gave Babaente an excuse to break out her AOE nukes.   Gartua did not drop anything this time around.   About this time Ilione had to leave due to some Real Life emergency.

On they went to the main hall and cleared it quickly of the various windcallers and reverends.  A trox type got to the exarchs before they could, and must have looted the robes, as when Babaente checked she found none.  Once everyone was ready, Kirelyn charged Uklesh.  Babaente also attacked directly and helped as much as she could when Kirelyn got stunned.  Uklesh’s stun did not stop Babaente from being able to cast nukes.  It was amazing to see how the two docs were able to out heal the bosses damage.  About the time Uklesh was going down, Babaente was out of nano, and just got a recharge in before Khalumn spawned next.  Khalumn seemed to go down faster than Uklesh.  By now Babaente was resorting to battle prepared nano kits to recharge.  It would give her enough nano to cast 7 or 8 nukes before she had to recharge again.

Again the two docs had no trouble keeping the teams health close to 100%.  It was taking a while to bring these bosses down, but considering the level of the team, it was impressive.  Aztur was just like the previous 2 bosses except his health bar was even longer and he seemed to take longer to wear down.  Babaoroody has seen Aztur go from 50% health back up to 100% if you give him a short breather, so he must have a fantastic health delta.

Kirelyn, Lovelucy, and Babaente stand over the vanquished bosses.

Kirelyn, Lovelucy, and Babaente. Click for larger image.

Babaente had to break out in dance to celebrate when Aztur finally hit the marble floor.  Since none of the team use edged weapons, the Styg was going to rot, or some lucky bystander might find it.  Babaente did get a ring of tattered flame off his corpse.  Babaente mentioned that what she really needed was an Exarch robe, and before she could finish her sentence Kirelyn had engaged one that just popped, and Babaente was soon the proud wearer of an Exarch robe.  Kirelyn asked if there was anything else anyone on the team needed from the temple.  Babaente spoke up that she still needed to get a Notum Splice off DOT.

So the team headed off towards DOT.  On the way, Gartua and his gang challenged them again, and when he dropped, Babaente was allowed to loot Gartua, and bingo, a Keepers Vitality.  Babaoroody could only shake his head when he heard about it later.  He must have camped and killed Gartua 70 times and never seen it drop, and Babaente gets it on the second try.

When they passed through GOT’s room, it was not present, so they proceed on, cutting a swath through the various cultists.  When they got to the last hall before the up ramp, they were confronted by GOT which must have been trained there.   Soon it was history, and Babaente got the go ahead to loot, and again she got lucky finding a Guardian Circuit Board.  It had taken a number of kills before Babaoroody had gotten his.

When they finally did get to take on DOT, it dropped two Notum splices, of which Babaente picked up one.   Babaente inspected Kirelyn‘s setup and was really impressed with the 140ish implants on a level 60.  Other goodies included a Neleb’s upgraded robe, and a Neleb’s battle rod.  The nuube Babaente asked Lovelucy why she had locked experience at level 49, and not 60 like Kirelyn.  It was interesting to hear that it was done for Battle Station where classes are determined by title level, hence 49 is the highest title 2.   When nuube Babaente commented that as a froob she did not pay much attention to Battle Station, both Kirelyn and Lovelucy revealed that froobs can do Battle Station and they both have some Battle Station experience.

By now several team members mentioned that they were running out of time and had to log soon, so Babaente thanked the team and made a beeline to exit.  On the way out she ran into a problem with zoom.  An overly active shove on the zoom scroll wheel, sent her zoom way out and she discovered an interesting new problem in AO.   We have only witnessed this recently, and are surprised we never saw it before.

When zoomed out in any of the 3rd person views and changing rooms, sometimes the camera gets stuck and tries to pass through the wall unsuccessfully.  The only way to fix this is to hit the function key 8 to get back to first person view.  Of course this happened to Babaente when she had a fairly good sized train of cultists around her.  Yes, she had trained a few, but this huge mob was someone else’s handiwork.  She kept peeking at her health bar while frantically looking around for the key to bring about first person view, since her external zoom was stuck and offering an unhelpful view of a wall.

Back at the clan outpost, she sat down to review her new items and to determine what she could equip.  She also took a while to think about how inspired she was by the super froobs (Kirelyn and Lovelucy) she had just teamed with.  Perhaps someday, after Baba, Babaente and Tireen have leveled up to 200 or close to it, she will be in a position to start twinking out low level characters.

She also took a while to review her performance and realized that she really needed to do something about her nanopool.   She felt pretty useless and helpless when she ran out during the temple boss fights this evening.   The first thing she did was equip the Guardians circuit board, and then, plug in a CPU upgrade that gives a nano cost reduction.  A six slot belt with a nano formula recompiler would not hurt either.   Neleb’s robe is starting to change from a vague idea to a definite need to get.   Her stats are high enough now she could equip it and stay out of OE (over equipped).  She also was able to get the Notum Splice in with a little help from Baba.